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Trent H. Smith &
Digitalsmith Collective

VISUAL EFFECTS PRODUCTION SERVICES:

  • Production

  • Producer

  • Supervision

  • Consulting

  • Special Prodjects

Recent Episodic & Streaming Work:

             Recent credits include Quantum Leap, the NBC Universal sci-fi revival, where I oversaw episodic VFX from script through final delivery, providing set and post supervision while managing up to fifteen vendors across 31 episodes.  Blindspotting, a Starz dramedy blending realism and surrealism, where I led creative VFX integration across production design, on-set, and post supervision, serving as the sole VFX vendor throughout its two-season run. DMZ, an HBO Max limited series set in a near-future post-apocalyptic New York, where I managed large-scale CG environments, digital set extensions, with creature and crowd work.  Space Force, a Netflix workplace satire, where I supervised VFX from script through to final delivery, balancing on-set and post Producer /supervision skills, grounded visuals, and seamless environment extensions, while coordinating up to 12 vendors and overseeing hero CG assets including the series’ CG chimpanzee and spacecraft sequences, down to a moon landing.

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Recent Films:

          Recent credits include Queen of the Ring a period drama about a trailblazing woman in professional wrestling where I led digital set extensions and continuity work to blend VFX with practical builds; One Night in Miami, a historical drama exploring the intersection of fame and activism, where I supervised on-set and post VFX to enhance period authenticity; Wildcat, an action thriller centered on a special ops team rescue, overseeing full VFX integration across complex stunt and environmental sequences; and Purple Hearts, a modern romance for Netflix, where I delivered invisible effects and atmospheric enhancements to maintain cinematic realism.

Special Venue

Special venue work focuses on creating visual content for immersive environments outside traditional film and television — including domes, LED volumes, experiential theaters, and large-format installations. These projects often require ultra-wide, high-resolution imagery and custom pipelines designed for 180°/360° playback, spatial audio, and audience-surround storytelling.

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'O' by Cirque du Soleil in Shared Reality

Served as a VFX consultant with COSM on Cirque du Soleil’s O, helping adapt the show’s iconic water-based performance into shared-reality immersive media. Advised on visual approach, shot design, and pipeline needs for dome-scale playback, ensuring the imagery translated the show’s artistry into a fully enveloping audience experience.

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